Drop
Zone & Face/Off
Kings
Island's 1999 Thrill Ride Two-Fer Adds Major Action To
This Park's New Action Zone.
When I'm looking for an
exotic vacation destination, I always consider any one of my favorite
islands: New York's Coney Island; Universal Studios Escape's Islands
of Adventure; Paramount's Kings Island, of Cincinnati, Ohio.
Kings Island, in particular, is indeed a royal pleasure, one I
cherish for its decades-long record of building history-making
rollercoasters.
Though now
owned by Viacom's Paramount Parks group, Kings Island was originally
devised by the Taft Broadcasting Company in 1972, during the height
of America's nationwide theme park boom. It quickly became famous
for its beautiful John Allen-designed Racer, a voluptuous
pair of out-and-back woodies that is routinely credited with renewing
the world's ardor for the laminated wood-railed rollercoaster.
Seven years
later, Kings Island released The Beast, still the world's
longest wooden coaster, and at 20 years young, still a most revered
attraction.
In 1981, KI
opened the world's first modern suspended coaster, the Arrow Dynamics-designed
Bat. Though that prototype attraction was not quite ready
for prime time and was soon removed, Arrow did eventually perfect
the design and an Arrow suspended swinger, Top Gun, finally
took flight over PKI in 1993.
Three years
after the Bat was defanged, Kings Island erected America's first
stand-up coaster, Togo's King Cobra. And in 1996, they
stunned us again by unveiling the worlds first linear induction
motor-launched machine, Premier Rides' Outer Limits: Flight
of Fear (along with an identical model at Kings Dominion).
Even the park's mine train coaster, the Adventure Express,
is a unique treat.
For the turn
of the century, Kings Island has embarked on a two-year, $40 million
expansion program, loaded with mega-buck goodies. 2000 will bring
still another record-smashing coaster, the staggering Son of Beast hyperwoody. But there's no reason
to wait until then to visit. The first half of PKI's grandiose
augmentation has already been completed, with the redevelopment
of an entire section and the addition of two major scream machines:
the Face/Off(TM) "Invertigo" rollercoaster and
the gigantic Drop Zone Stunt Tower (TM) freefall, a one-two
punch combo that'll knock you off your feet.
.
. . . . . . . . . . . . . . . . . . . . . . .
You'll notice a difference in PKI's altered skyline long before you've driven
into the parking lot. See that menacing vertical structure jabbing
into the upper reaches of the atmosphere? No, I don't mean the
park's Eiffel Tower; I'm talkin' about the Drop Zone's slender
spire, a multi-colored column 315 feet tall... Zoinks.
That thmpathmpathmpathmp you'll hear isn't a tire gone
flat; it's your heart slamdancing behind your ribcage.
By the time
you've strolled up to the main entrance, you'll also be able to
check out the rear of the gleaming Face/Off coaster, its two lift
hills meeting at a 138-foot peak. I said to myself, "Self,
howzabout we start with that one?" I definitely needed
some time to work up the nerve for the dizzy DZ.
.
. . . . . . . . . . . . . . . . . . . . . . .
The new contraptions
are conveniently located right near the front of the park. Soon
as you're past the turnstiles, make an immediate left and scamper
into Kings Island's revamped Action Zone. Along with the two most
recent arrivals, this section serves up the 43-foot-tall Congo
Falls chutes ride, Top Gun, King Cobra, Adventure Express,
the Days of Thunder go-karts and the Xtreme Skyflyer(TM)
SkyCoaster.
Some of these old favorites may be tempting, but it's the vivid, candy-colored
structure of Face/Off that'll literally get your mouth watering.
With its cherry-red supports and lemon-yellow rails, Face/Off
made my taste buds tingle. They were overruled, though, the first
time I watched a train madly flip through the Cobra Roll inversion:
"Ride now; eat later."
Face/Off,
of course, is an inverted version of Vekoma's ubiquitous Boomerang
shuttle coaster, with which I'm sure most of you are familiar.
The standard Boomer features a three-inversion layout that's navigated
twice, once forward and once backward. These new jazzed-up models,
dubbed Invertigos, work us over the same way, except their trains
hang beneath the track and riders are positioned so that alternate
pairs face each other... Ingenious, yes?
Latter portions of the queue take us right through the middle of Face/Off's
steel tangle, so before riding, we get to scrutinize this coaster's
limb-flinging moves close-up, a savory appetizer. And once we've
reached the outer edges of the boarding platform, we're treated
to another tension-building teaser: before trains are dispatched,
metal doors in front of each entrance row swing shut and the operators
themselves move behind protective walls, sorta like the dentist
does before firing the X-ray gun. It gives you the impression
that something dangerous is about to happen...
Now, habit
might lead you to ride in either the first or last row, but then
you'd miss out on watching the reactions of another pair of riders,
and that is a significant part of an Invertigo's charms. I chose
to ride in the middle of the train, facing forward.
After the ride ops check the harnesses, they get out of harm's way. Those
doors close shut with grim finality and the floor of the platform
sinks down, letting our tootsies hang loose. We begin moving,
getting dragged backwards up to the top of the first lift, and
the in-flight entertainment begins. The two guys sitting across
from me were a hysterical study in contrasts; one of them was
having the time of his life, giggling like a loon, and other was
silent, pale with terror.
Finally, the
train makes a brief stop at the top and starts slidin' back down;
that's when the pale fellow came to life, hollering for mercy
at full volume.
Falling 125
feet, we hit a top speed of 55 miles per hour and blow through
the station, immediately soaring right up into the first leg of
the 72-foot-tall Cobra Roll. Feel the blood rushing to your toes
as we pull 5 delicious Gs. Righteous! Twisting to the left, we
snap back around only to curl upside down again, racing over the
opposite leg.
There's no time to catch our breath before we soar into the vertical loop.
Up and over we go, screaming down to the base of the second lift.
Yeah, baby!
It's a good
thing there's a pause in the midst of this bedlam 'cuz we need
it (that poor pasty-faced chap was looking quite discombobulated,
hee-hee!). But now we have to prepare to do it all over again
backwards. And before ya know it, we've hit the apex. Clench those
handgrips tight, amigos!
Plunging back
down, we regain top speed, go head-over-heels through the vertical
loop and thrash through the compound curves of the Cobra Roll.
If you thought those two elements were intense facing forward...
they're twice as nasty when you can't see where the heck
you're going. Totally brain-scrambling.
After the
dismount, it took a little while before I was once again completely
steady on my feet. Nice. But now that Face/Off had taken
its toll, it was time to move on...
.
. . . . . . . . . . . . . . . . . . . . . . .
The Gyro Drop is the next evolutionary step beyond Intamin's Giant Drop freefall
towers, like the Hellavator at Six Flags Kentucky Kingdom,
the Tower of Doom at Six Flags America, and the 251-foot-tall
Pitt Fall at Kennywood. Intamin's latest take on the freefall
experience ups the ante by transporting 40 maniacs at a time on
a 30-foot-diameter rotating ring.
But most impressively, PKI's Drop Zone happens to be the tallest facin'-outward
freefall machine that anyone has ever built on North American
soil. The best way to appreciate DZ's freakish grandeur is to
ride up to the Eiffel Tower's observation deck and look directly
across at it. (Hold me...)
Standing at
the base of this titanic pillar and watching a ring slowly ascend
once again had me wondering why anyone would want to subject themselves
to this sort of thing. Call it the Yin and Yang appeal of every
serious thrill ride; you don't want to do it and yet you can't
wait to do it.
But it ain't
watching the climb that'll make yer teeth chatter; it's the substantial
gust of wind generated by the ring's high-speed descent. Good
grief, that's unnerving. At least there are touches
of humor to lighten the mood. Ya gotta love the cautionary "falling
object" signs posted here and there. Plus, it's a hoot to
watch the stupefied crowds of on-lookers gathered around the exit.
Okay, no more stalling...
The majority of the line winds back and forth beneath a flat canopy, so with
the tower out of view for a while, you'll be able to focus your
thoughts on other matters... like getting some life insurance.
Eventually,
the wait comes to an end. We're assigned a seat number and ushered
onto the cement platform. Once the green harnesses are locked
down, there may be turning ahead, but there's no turning back.
A purple cable-hauled apparatus clamps down onto the yellow ring
and, gentle as a feather, begins to pull us into the heavens.
As soon as
our feet have lifted away from the concrete, the ring slowly begins
its gyration. On the way up to the 264-foot drop level, we'll
make one complete revolution. Yes, this freefaller lets us enjoy
a full 360-degree view of the surroundings, good for several bonus
points. "L-L-Look, th-there's the Son of B-B-Beast
under construction..." But the changing scenery can't distract
you from one simple fact: we just keep climbing higher and higher.
And higher.
And higher.
Takes about a minute to reach the upper limit. Finally, all movement stops.
There we're poised, bracing for the inevitable, over 26 stories
off the ground. I
did manage to look down for one horrific instant. Big mistake.
"Come
on, come on, enough already!" Still we wait... thmpathmpathmpathmp
And just when
you think we might be stuck up there forever...
Click.
YAAAAA!
Plummeting straight towards certain death, we drop like a
rock, reaching a speed of 67 miles per hour in no time
at all. The air lashes us with gale-force strength, drowning out
our pitiful cries. A few savage seconds of consciousness-elevating
terror.
The Drop Zone's
magnetic braking system eventually takes hold and smoothly decelerates
the ring. Finally, we glide down to a placid landing. If you feel
the urge to kiss the ground, go right ahead; no one will think
any less of you.
.
. . . . . . . . . . . . . . . . . . . . . . .
After letting
my nervous system regain some equilibrium, I went ahead and revisited
The Beast, enjoying a season-long celebration of its 20th Anniversary.
No, it isn't the tallest or fastest or most brutal any more, but
it's still as satisfying a thrill ride as any I can name.
And next year,
the Son makes his debut. I'm so there.
FACE/OFF
- TRACK
LENGTH: 985 feet
- TOP
SPEED: 55 Miles Per Hour
- MAX.
HEIGHT: 138 feet
- MAX.
DROP: 125 feet
- INVERSIONS:
Six
- MAX.
G FORCE: 5
- RIDE
DURATION: Approx. 1 minute, 30 seconds
- CAPACITY:
850 guests per hour
- MANUFACTURER:
Vekoma, Posterholt, The Netherlands
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DROP
ZONE
- MAX.
HEIGHT: 315 feet
- DROP
HEIGHT: 264 feet
- TOP
SPEED: 67 Miles Per Hour
- RIDE
DURATION: 88 seconds
- CAPACITY:
40 guests per drop
- MANUFACTURER:
Intamin AG, Wollerau, Switzerland
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Top
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